![]() ![]() "They're almost kind of memory traces of people that were there," Pinchbeck said. There will be six characters, though it's unclear if these will even be people. "I think with Esther you generated most of that sense of foreboding pretty much by yourself, and I really wanted a world where you actively feel like something is going on, because it actively is going on," Pinchbeck explained. Your interactions will influence the environment, characters and their actions. Unlike in Dear Esther, you'll be able to interact with the world this time around. ![]() Whatever you don't accomplish in 60 minutes can be discovered upon subsequent playthroughs. The game will transpire in real-time across a large terrain that should take approximately 20 minutes to traverse diagonally. Studio head Dan Pinchbeck spilled the beans to Beefjack, explaining that it's an open-world first-person non-combat game set in rural Shropshire an hour before the world ends. First-person thinker Dear Esther's developer The Chinese Room has revealed numerous details about its upcoming CryEngine 3 PC game Everybody's Gone to the Rapture.
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